_[Q - Summon]Build Barricade
Creates a barricade at a location which blocks player and enemy pathing, lasts 4 seconds. Stasis Trap Creates a Stasis Trap at a nearby target location which will stun all nearby enemies. Wall Remover Remove a targeted wall, after 2.5 seconds the wall shall re-appear. Create Dummy Creates a 'ghost'-like clone of the SpellBreaker which will taunt all enemies around it, clone lasts 4 seconds. Create Nightmare Creates a Nightmare/Elder Voidling at a target location, putting all enemies nearby to sleep. Nightmare lasts 6 seconds. Healing Ward Places a healing ward at a target location, which heals 4% of all nearby allies hit points per second. SpeedZone New! An area speeds up allies and slows down enemies for 4 seconds. Note: Only the 'Create Dummy' spawn can be attacked. |
_[W - Escape]Blink
Jumps to a targeted nearby location. Wind Walk Become invisible for 8 seconds. Mirror Image Creates a stronger illusion for 10 seconds, apon casting. There is a 20% chance that 2 illusions will spawn instead of one. Armor Boost Increases armor by 1000 for 6 seconds. Triple Blink Able to jump up to 3 times within 5 seconds. Magic Mojo Allows the drinker to drastically increase speed temporarily. Frost Armor Increases armor and causes attacking enemies to be slowed. Shield Blocks physical damage, shield has a maximum of 75. Regenerates at 3 per second. Invisibility Apon being attacked, will be cloaked temporarily. Phase Shift Become untargetable for up to 3 seconds. Shield of the Immortals Damage taken heals instead for 4 seconds. Dodge New! Dodge all attacks for 4 seconds. |
_[E - Globals]_Random Teleport
Transports to a random location after channeling for 2,5 seconds. Apon landing at this random position, will reduce nearby enemies attack and movement speed by 80% for 3 seconds. Holy light Heals self or ally dramatically; increases targets movement speed shortly. Resurrect Revives a random fallen ally. Global Banishment Banishes all enemies, reducing movement and causing them to be unable to attack. Entangling Roots Entangles all enemies on the map for 3 seconds. Global Hex Transforms all enemies into critters for 4 seconds. Cripple Slows movement speed by 25% and reduces all enemies damage by 75%. Roar Increases all allies armor and regeneration for 8 seconds. Healing Wave A bouncing healing energy that heals 20 hit points and increases by 50% for each unit hit. Curse New! All enemies miss their attacks for 2 seconds. These abilities can reach any unit on the map. |
_[R - Ultimate]_Nether Swap
Swaps position with a target unit (ally or enemy) Thorns Aura Returns 200% of damage dealt, every 15 seconds apon attack this effect is doubled for 2 seconds. Endurance Aura Increases movement speed passively by 20% and by 15 more apon each cast for 8 seconds. Stacking. Life Drain While channeling, drains 10 hit points per second. Cannot move while channeling. Reincarnation Revive apon death. Evasion 70% dodge chance. Cyclone Tosses a targeted enemy into the air for 6 seconds. Transmute Turns an enemy into gold, instantly killing them. (Does not affect Boss units) Double Health Increases maximum hit points to 200, increasing by 25 per minute. Phantasm Apon death, will become a ghost of the killer with a purging attack. Regen When attacked, increases regen and movement speed greatly. Slow Aura Reduces all nearby enemies movement and attack speed. Executioner Deals minor damage, striking weakened enemies for additional damage. Guardian Angel Within 4 seconds of cast, the target will come back to life apon death. Animate Dead Brings a nearby corpse back to life for 5 seconds. Armored Defences Increases armor by 10 Has a 7% chance to deal 40% of the attackers maximum hit points back to them, a 7% chance to heal the Spell Breaker's maximum hit points by 35% over 2 seconds and a 7% chance to return the attack to a random spawning point. Traitor Deal 30 damage to a target ally, then completely heals self and increases maximum hit points by 5. Critical Return When attacked there is a 60% chance that a critical strike dealing 3.5x the attackers damage will be returned. Change of Heart Grants control of an enemy for 6.5 seconds. Craft New! Creates a random item, this item can be changed into another random item every 20 seconds. Item List: Amulet of Spell Shield: Blocks a spell every 10 seconds. Boots of Speed: Increases movement speed by 80. Helm of Valor: Increases maximum hit points by 75. Ring of Protection: Increases armor by 15. Ring of Regeneration: Increases regeneration by 8 per second. Ankh of Reincarnation: Revives if dies, 60 second cooldown. Potion of Greater Healing: Heals 55 hit points, 15 second cooldown. Potion of Invisibility: Become invisible for 4 seconds, 15 second cooldown. Only one item may be held at a time. Items cannot be dropped or sold. Metamorphosis New! Turn into an invulnerable attacking demon for 6 seconds. Summon Portal New! Creates 2 Portals, one at a target location (red) and another at a random location (blue); All allied units that run through the Red portal will be teleported to the Blue portal. Portals last 6 seconds. Block New! 33% of all attacks are blocked, drops a slow that lasts for a time depending on the amount of blocked attacks. |